So Andy has bought a 360º video camera which effectively records in a complete sphere at the end of his magic wand.
He tried it at the Club Sunday while we were shooting around and last night I finally managed to get it working with my Rift headset.
I must say that the view is a bit odd in VR as the unit has a single camera on each side to capture with, so even though it's 360º there is no depth perception, so essentially it's the same as if you were viewing the scene with one eye shut.
Saying that the effect is superb as you can literally turn and look in any direction completely independent of where the unit was originally pointed.
This allows you to look at the shooter then look down range to the target or look upwards into the trees.
Obviously the technology is in it's infancy but I think once multiple camera per side are evolved that give a true 3D depth perception then this type of filming will be incredible though the software will also have to evolve to keep file sizes manageable as currently 5 minutes at 4K is about 2.7GB.
I've attached a screen dump of the view, this is flattened out as the final view is wrapped around 360º.